

Whether you are a raw recruit or you have. A practical utility for adding light sources to sprites, that is capable of much more This book provides you with a one-stop-shop that contains every bit of information a Starling developer needs. At the same time, the ‘Brushes and Tools’ can further enhance the appearance of your sprite, with just a few swift moves of your mouse. With the help of the ‘Effects’ you can ‘Bevel’ your sprite to add volume to its shape, or you can ‘Emboss’ it in order to make it stand out. Moreover, depending on your needs, you can choose between ‘Texture’, ‘Lit Surface’, ‘Lit Texture’ or ‘Normal Map’ as a ‘Display Mode’. Subsequently, you can manually choose the position of the light source, resorting to the ’Global Light’ configuration tools to define the ‘Z Position’, the ‘Brightness’, ‘Light’ and ‘Ambient Light’ colors. In order to add sprites for editing, SpriteIlluminator allows you to simply drag and drop them in the dedicated panel, supporting JPG and PNG formats. Add dynamic lighting to your sprites and customize their appearance The center-stage is given to the working window, where you can edit and preview your sprite, while on the right-side, you can access and work with ‘Effects’ or customizable ‘Brushes and Tools’.

The main window of SpriteIlluminator is split into several sections, allowing you, on the right side, to drag and drop the sprites you wish to process, while from the lower section, you can adjust ‘Global Light’ preferences or opt for different ‘Display Modes’. Neatly-organized and intuitive GUIĪppearance-wise, the program is very well-structured and not at all cluttered, its functions and features being sufficiently clear and straightforward that they should pose no difficulty in handling from the very first run.

#Buy spriteilluminator software#
IMPORTANT: plugins have been moved to another project page, to keep this one clean.SpriteIlluminator is a complex yet user-friendly software solution that was created to help you add dynamic lighting to your designs, aimed specifically at sprites, which are characters used in games or other types of animations. Version translated to Spanish, English, French, Brazilian-Portuguese, Catalan, Japanese, Danish and German! Parallax Maps lets you "deform" the texture depending on the point of view, so you can create, for example, depth effects in backgrounds like brick walls.Īmbient Occlusion maps let you define which parts ambient light should reach. Specular Maps lets you make realistic shine into your sprites. This tool is primarily intended for illuminating 2D sprites for 2D games, although can also be used for 2D textures for 3D games. Normal Maps lets you create awesome realistic lights for games. Specular map generation is possible too, which gives your sprites the shininess they need to look PRO! It also lets you create parallax maps, mainly intended for backgrounds, to obtain a nice 3D effect in 2D games! Megascans Tutorials Community Support & Contact 40 OFF Buy Now Login. Specially designed for Sprites in 2D games. Compare Sprite Lamp VS SpriteIlluminator and find out whats different. This tool lets you generate normal maps for 2D textures, with little effort.
